This combo will struggle to rake in the command points that other armies do, but your army will be effective whatever enemy is thrown at it, and it gives you an excuse to paint your knight gold and red (go on, you know you want a golden banana knight). The Melee Weapons for Games Workshop's Custodes units are as follows: It’s a good example of a foot list with Terminator support, using the Allarus Custodians to control the middle of the board while being nigh unkillable.With the small points changes, the brand new stratagems from Psychic Awakening: War of the Spider, the new mission format, and more CP to work with, I think Custodes are looking to be super competitive in the early 9th ed meta, and are likely to be a top-tier army. Personally, my experience is that they’re best when with war machines (duh), so maybe bring Cawl and magi with either 3 Dunecrawlers (armed appropriately according to your enemy), or Cawl and two Magi-Dominus in a SCD when you’re running the Custard Knights or Titan team-up. As discussed later on, you can also take IG Psykers to plug that gaping Psychic hole. Ensuring that you build your list with the Secondary objectives in mind is going to be a big deal for your success. Drop us a note in the comments below or email us at These are welcome changes, putting to bed some tired arguments around Assassins gaining the benefit of Custodes Detachments and fixing an issue with vehicles losing Power of the Machine Spirit.Custodes detachments no longer give +1 invulnerable save to models in them, just ADEPTUS CUSTODES INFANTRY and ADEPTUS CUSTODES BIKERS, so no more 3+ invulnerable save Assassins.Prosecutors updated with Look Out Sir language for 9th.Blended List Idea 2 (Outrider, but able to work on Raise the Banners)G-man Speedy Terminator Idea (Solar Watch Vanguard + Gman Supreme Command)REMINDER: ONE WEEK LEFT to Enter the Goonhammer Painting Competition! Against an army not relying as heavily on their psykers you have bolter bitches without the faith. The Knights are also all equipped with at least a storm bolter, so don’t underestimate the dakka they can bring to bear at short to medium range. But when you have a Custodes melee Death Star, supported by your pick of a Baneblade, a Shadowsword (for Custodes with anti Titan firepower), Basilisks, a Manticore or two, or, if you’re feeling lucky, a Deathstrike (because The Golden Pimp Bananas with nukes in support is too much fun), your opponent will be trembling. His rifle is insane against Now we’re talking! This means that relative to other armies, Custodes now have more to work with. In theory this should benefit from the best of both lists.Since holding onto the table is the focus of this style of list, I think durability should be prioritized, so you should probably run this style list as I have never been overly fond of a Custodes Mech list, but I will certainly say that is the most lethal ranged style list we can make. Their main problem, like GKs and SMs, is a high price for a standard MEQ defense. Additionally being able to get to midfield immediately allows you to get your Primary points while still potentially playing cagey with terrain, since in order for your opponent to contest he has to come into range of your ability to strike first. [Codex Adeptus Custodes (8th edition) and Dark Heresy Book] So I guess Custodes just kinda saved the Galaxy. There’s a lot to cover here, so let’s get started.In a somewhat shocking turn of events, Custodes points barely changed with the update in the Munitorum Field Manual, so those “future-proofed” lists I had originally posed in the All of the Custodes HQ options went up slightly (5 points, on average), with the biggest hit to Shield Captains on Dawneagle Jetbikes (Roughly 10-15 points). If you bring a Custodes + Titan combo to any game, be it Apocalypse, Tournaments (good luck finding one with a point limit high enough), or even just a casual beer-and-pretzel game at a friend's house, your name will be worse than mud within two minutes, and you will automatically be regarded as Much like the Ultramarines before Ward fucked them over, in that they’re good at everything but not the best at anything. Unless GW make the Sisters work better alongside Custodes with the Talon of the Emperor changes coming in psychic awakening it's arguably better to go with Guard or Marines. They do have access to tech that Ok, let’s get one thing straight. Even if you wanted to be a cheapskate, a trio of Russes with Pask will still do the anti-armor job nicely. For simplicity's sake we're going to assume that you and your enemy's list is NOT a soup list, which is the slang term for taking multiple factions that share the The Callidus is a good CQC character hunter, but the Custodes don’t need more character hunters, especially a CQC one. The new points, missions objectives, and recent buffs have seriously elevated the competitive edge of the Custodes, and so far they’re one of the big winners of the transition from 8th edition to 9th edition 40k. Just keep in mind that with the smaller board combat units have less ground to cover in order to come destroy your priceless tanks in melee, and since fly now longer allows you to fall back and shoot surviving those combats isn’t generally ideal either (although you can shoot those units you are locked up with if you choose to risk staying in combat with them).You want to build a list that matches your play style, but also that will succeed at the mission.