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You’ll start off with basic perks like being able to carry two weapons and improving your inventory space, before branching out into more specific buffs, such as bonus crafting materials, XP bonuses, and – best of all – unlockable weapon attachments. First off, you’ll need to pick a Specialization to, er, specialise in. Well, they can be either rewarded through perks and projects or crafted in Operation’s Base. Small Laser Pointer Small Laser Pointer is an Underbarrel Mod in Tom Clancy's The Division. These are all tied to a specific skill variant though, so can be the most difficult modifiers to grind for.The Division 2 perks are long term bonuses to your character that are more helpful for specialising your combat style, but can also offer more general advantages. SHD CPU V.2 Mod to increase the turret’s damage.

To get Printer Filament in The Division 2, you must deconstruct Gear System Mods, Gear Protocol Mods, and Skill Attachments. Brand sets are a much more flexible version of gear sets, allowing you to mix and match brands to specialise your The Division 2 build.

There have been heaps of changes to the RPG systems of the first game with more stat rolls, mod choices, skills, and That’s where we come in, to walk you through every facet of your character build, from stat rolls and talents to weapon mods and perks – there is a lot to factor in when it comes to making your Division Agent as powerful as possible. Attachments that buff the critical hit chance, damage, or accuracy and stability of your SMG are also helpful for this build.There you have it, our very thorough beginner’s guide to crafting builds in The Division 2. The Division 2 build guide – perks. Instead, you can use the recalibration bench to lift a desired mod from one weapon and place it on another. If you want to squeeze every last drop of efficiency out of your build then you’ll need to how every stat and gear piece worksWhether you’re a returning The Division player or you’re totally new to the Clancyverse, putting together your first The Division 2 build is a daunting prospect. A good squad with some healing supports helps you survive tricky situations, and you can return the favour with ridiculous damage-dealing capabilities from your SMG and shotgun combo. These requirements are pretty simple to meet, for example your build needs to consist of five or more damage-based stat rolls.Much like weapon talents, mods offer straight bonuses to your gear. However, other talents can be very helpful for builds, like Ignited, which deals additional damage against burning enemies, making it a great pairing for skills like the Chem Launcher and flamethrower turret.One last thing to bear in mind: some weapon talents have requirements that meant they are inactive until your build meets the demands. There are eight skills platforms in The Division 2:You’ll need Skill Unlock points to unlock new skills, and then SHD Tech points to unlock skill variants, which alter the way skills work, for example turning a machine gun turret into a sniper turret. Hopefully, by the end of this guide you’ll have no problem figuring out what items in your inventory to ditch, what to keep in the stash, and what kind of niche you want to carve out for your operative.Use the links below to find the information you’re looking for:The Division 2 skills are Q and E abilities that give you an edge in combat through deployable gadgets like turrets, drones, and mines.

Small Laser Pointer Fixed Attributes +% Hip Fire Accuracy; see Underbarrels page for possible extra attributes Where To Find/ Location. Artillery The artillery turret launches ordinance at nearby targeted locations.

On high-end weapons there are three talent slots: active talents, handling talents, and holstered talents.These can be relatively insignificant when it comes to crafting The Division 2 builds, for example weapon talents like Cannon, which increases your throwing distance, just isn’t the kind of stat you can hinge a playing style on. But the best thing about them is that once you have weapon mod, you can use it on as many weapons as you want.Mods fit guns depending on rail lenghts, calibers and slots. These are important in a number of ways as they grant you a signature weapon and unlock additional skill mods, grenade types, and other weapon and general modifiers that apply to your whole character build. Meanwhile, your SMG stacks neatly with your brand sets by granting you incredibly high critical hit chances, allowing you to swiftly eliminate any foe who tries to push you out of cover. You’ll unlock Perks as you progress through the main campaign, but you should have most if not all by the time you hit endgame, so these likely won’t factor into any The Division 2 build you’re making.Weapons are pretty complicated in The Division 2. These talents work just weapon talents and cover buffs like weapon damage, skill haste, damage to elites, and many more.The Division 2 is adding more build options to the early game in the form of gear brand sets.

All Rights Reserved. Attachments in The Division 2 are crucial aspects of the game and player builds because they can boost the stats of your weapon and in some cases they’re even build-enabling such as the critical hit secret attachments which are a MUST if you’re trying to hit the 60% critical hit rate cap for a critical hit build. As long as you have the materials needed you’ll be able to craft the mod that you want by pressing the indicated button. This process will destroy the weapon with the desired mod, but ensure almost all of your loot is valuable as you never know what mods you’ll need later on.We can’t go into specifics for The Division 2 builds in endgame, but there are a few additional features to bear in mind. There are a lot of different possible weapon talents you can get for your gun in The Division 2, but for the most part these are bonus stats with no drawback. There are six One tool that will make perfecting your character build much easier as you approach endgame is The Division 2 recalibration bench.